Architectural illustration. Fully cg rendering in Cinema 4D.
Destruction test – shattering glass. Cg elements, animation, dynamics and rendering done in Cinema4D. Compositing and sound in After Effects and Premiere.
Music – Sony Creative Software
Praxis 02. This is another exercise I did recently. Idea came from tutorial I watched on Helloluxx.com. Ilir Beqiri showed a technique of building and rigging a Rubik's cube using Xpresso in C4D. It's quite elaborate and surely worth to watch by anyone interested in Xpressso. After I have explored technique he talked about I decided to push the whole idea of abstract cubical forms little further and created this short animation.